1997: 10 years after the release of Wasteland, Black Isle Studios, the RPG division
of Interplay Productions, released a post-nuclear role
playing game set 80 years
after a global nuclear war. Sound familiar? This game is Fallout, and
has been heralded as the unofficial sequel to Wasteland.
In fact, the inside flap of the Fallout game box (see right) begins with
"Remember Wasteland?" (Technically, since Electronic Arts owned part of the Wasteland
copyright, Interplay couldn't make it an official sequel.) In this game,
instead of controlling a group of Desert Rangers and recruits, you play
the role of a vault-dweller who ventures above ground for the first time
since the nuclear bombs fell.
Fall, 1998: Interplay released Fallout 2, also created by
Black Isle Studios. This game
picks up one generation after FO--in fact you play a descendant of the
vault dweller from the original Fallout game.
March, 1999: Interplay released their Adventure Hall
of Fame, a bundle of six titles including Fallout.
March, 2001: Microforte' and
14° East, in partnership with Interplay,
released Fallout Tactics: Brotherhood of Steel. It is a
strategy game that takes place between Fallout 1 and 2. You play a new
recruit in the Brotherhood of Steel.
Before Fallout Tactics hit the shelves,
I asked readers to offer me the scoop about Fallout Tactics. Eventually I received an excellent review by Vault Dweller T. Richards. A few months later, I received another great review by Brotherhood of Steel recruit J. Edgell.
2002: Interplay releases Fallout Radioactive, a bundle
of Fallout, Fallout 2 and Fallout Tactics, with a pen and paper RPG game.
January, 2004: Interplay releases Fallout: Brotherhood of Steel,
a console (XBOX, PS2) game that had questionable placement in the Fallout universe.
October, 2008: Bethesda Game Studios, who had acquired the rights
to Fallout from Interplay, releases Fallout 3. To quote my older brother,
"Best. Game. EVAR!"
October, 2010: Bethesda Game Studios releases Fallout: New Vegas.
Set back in Wasteland's old stomping ground, the PS3/XBOX/Windows game based on the
same game engine as Fallout 3.
2009-present: Bethesda releases several DLCs for FO3 and FO:NV.
Editor's note: my involvement in the Fallout series has been relatively minor.
I bought Fallout brand-spankin' new, but have only also played Fallout 3.
But still, send me your tips, your End Statuses,
and Wasteland comparisons for collection on this site. I am happy to host them.
Fallout Tributes to Wasteland:
Here are some tributes to Wasteland contained in the Fallout games.
|Fix the water pump in Highpool. (One of the earliest,
easiest quests to solve.)
||The first quest you are sent to solve is finding a water purification
chip for Vault 13.
|The Red Ryder (a "Super Juvie") in Highpool appears and attacks you
if you kill the Juvies who laugh at you when you fall in Highpool Lake.
The Red Ryder is very easy to kill. AND, if you use the "Super Loot Bag"
you can actually get the Red Ryder gun. (See the
||You can find the Red Ryder BB Gun and the Red Ryder LE BB Gun,
which do a whopping 25 points damage and have an accuracy of 95%
at range. Perhaps these kick butt guns are to make up for the fact
that the WL RR was a wimp. To find them, wander from
hex to hex along the coast. You should come across "Bob's Used Cars"
or something similar. Behind Bob (he's a raving lunatic, BTW) in his
shack, there's a footlocker on the left back wall (with a Red Ryder BB
gun), and on the right back wall, amidst all the junk, the Red Ryder LE
BB gun. Worth it!
|Most likely the second place you'll visit in Wasteland is the Agricultural
Center, a farming community having trouble with rad rats.
||Most likely the second place you'll visit in Fallout is Shady Sands,
a farming community having trouble with rad scorpions.
|The Mines. Creepy. Exploring it throughout gets you some experience
and some silver, but some gas masks. (Whoop Whoop)
||Vault 15. Creepy. Exploring it gets you some experience and a piece
of armor. (Whoop Whoop)
|The Wasteland Paragraph Book has two different-ending story lines of
paragraphs detailing the Rangers' journey to Mars to fight the Serpioid
||If you have the Explorer perk, you can find a crashed UFO with alien
corpses (who carry a picture of Elvis and a POWERFUL Ray Gun)? The UFO
is near the blast crater in the south. Muck about a bit for it,
it's there, complete with the notice "Return to Area 51 if found."
The cash is also near (or along) the coast.
|Charmaine and the Servants of the Mushroom Cloud
||Morpheus Children of the Apocalypse
|Casino war between Fat Freddy and Faran Brygo in Vegas. Fat Freddy, the
"bad guy," wants you to kill Faran Brygo, the "good guy."
||In Junktown, there is a man named Tycho in the Skum Pitt bar
who will introduce himself to you and suggest that he help you
clean up the town of all the scum in it. If you talk to him enough, he
mentions that he is a Desert Ranger! And eventually, assuming you ask
the right things, he mentions that the situation between Killian and
Gizmo reminds him a lot of another casino war involving a really fat
owner in Las Vegas that his grandfather used to tell him about. Gizmo, the
"bad guy," wants you to kill Killian, the "good guy."
|Sleeper Base / Darwin Station / Base Cochise
||The Glow/Military Base: certain similarities: you got to repair stuff and you got to
find the correct secpasses. And there is large storage of weapons
and armor similar to the sleeper base (although easier to reach).
|The old man in Scott's Bar in Quartz asks you for the answer a riddle, which
you can find by looking at the table tops or talking to Laurie, the waitress:
URABUTLN or URAQTU.
||The woman saying "CDEDBD Ducks" in the Boneyard.
|Armor: Leather Jacket, Power Armor.
||Armor: Leather Jacket, Power Armor.
||Iguana on a stick (of course, these are made of people! People!)
|The Citadelian clergy, guardians of technology (you can find one of two proton
||Brotherhood of Steel: reminiscent of the Guardians of the Old Order
Their philosophy seems similar.
|Main storyline: replacing humans with robots.
||Main storyline: replacing humans with mutants.
|The broken-down car north of Quartz, that only Ace, master mechanic, could fix.
||In Necropolis, you spot several rusted out hulk of a car.
Right-clicking upon it to examine it resulted in the following
message: "If the Mechanic of the Year appeared next to you right now, he
and you both couldn't fix this hunk of junk."
|Pit Boss in Wasteland.
||Decker in Hideout below the Maltese Falcon
||Harold (remember, in Fallout, robots = mutants)
|Wasteland death screen shows a skull and bones and the message: "Your
life has ended in the Wasteland."
||Fallout death screen shows a picked-clean corpse and an eerie voice
says some kind of death comment, one of which is, "Your life ends
in the Wasteland."
|In Wasteland, you can go to Scott's Bar in Quartz, where the local toughs
listen to Ratt, a popular rock band from the early '80s, on the jukebox.
||In Fallout, you can go to the Skum Pitt in Junktown, where the local toughs
hang out, and a singer belts out modified lyrics to the song Head Like a
Hole by Nine Inch Nails, a popular rock band from the early '90s.
Angela Deth, of course, is the name of one of the
prerolled characters that was coded into every game of Wasteland.
In one of Fallout's random encounters, according to
one ranger who reported having seen it in a strategy guide, you can
encounter Angela Deth. He thinks one has to play a character with very
high luck and outdoorsman skills. Perhaps there was another
requirement, he had long since forgotten. Can anyone provide a
verification of this?
|At the east end of Quartz, there is a graveyard with many tombstones
of a humorous nature. One of the particularly clever ones is:
Shot in the head with a .44.
|At the east end of the Den, there is a graveyard with
a tombstone that reads:
Here lies the body of Jonathan Blake
One ranger reports that a better example of this similarity might
be in Glogopha (near New
Reno), where a few dozen gravestones like that are located.
Stepped on the gas instead of the brake
|In the Quartz Courthouse, you encounter Hewey, Dewey and Louie, and
most likely get into a battle not beneficial for the three brothers.
On each of their wrists is a bracelet with a two-digit number engraved
on it. These three numbers spell out the combination to a safe you
encounter later in the game.
||In a raider base in Fallout 2 you find three dog tags with a two-digit
number on each of them. There is also a safe in the base that can be
opened by using the numbers as the combination.
|In Wasteland, there is a place where you can
use an old howitzer to blow away some buildings in Needles.
||The howitzer at the Sierra Army Base.
|In the Sleeper Base, a high-tech pre-nuclear-holocaust
installation, there is a hole in the wall in one room out of which you
can pull some power packs.
||In the vault in Vault City, a high-tech city built on top of a
pre-nuclear-holocaust installation (ie the vault), there is a rattling
vent out of which you can pull some micro fusion cells.
|In the Wasteland paragraphs,
there's one moment when they mention a "helijetthopter" that either
crashes or lands. [Actually, it's an Ornijetcopter, and it is shot
down by the Serpioid fighters. --Ranger Ben]
||The ornithopter? (Archive of old Interplay
||Fallout Tactics: Brotherhood of Steel
|Main threats are robots.
||Main threats are robots.
|Characters can repair robot with broken toster
||Characters can find fake robot parts, which turn out to
be broken toasters.
||While not actually appearing in Fallout Tactics,
someone at Duck and Cover, an old and now defunct Fallout website,
had a map created by JJ86 based on Quartz. Description: "This mission was heavily influenced by the town of Quartz in the old
PC game Wasteland. It should play similarly with most of the same NPCs and PCs. The town layout is also similar so you will
recognize most everything. I added a few things to round out the plot as a stand alone mission."
You can access the map zip here: Fallout Tactics Quartz Map.
I haven't played FO:T so I don't know how you'd use this zip but there it
is for what it is worth. (Archive
of Duck and Cover site)
Fallout Tributes to Fountain of Dreams:
Here is one tribute to Fountain of Dreams
contained in Fallout. Surely there are more? Then again, it's probably
coincidence that this one's in there at all!
|Fountain of Dreams
|In the DeSoto's houses, one room is lined with paintings, one of
which is a Velvet Elvis.
||Apparently a Velvet Elvis portrait can be found in the crashed UFO
encounter, on the alien skeleton that had the blaster.
Fortunately for the post-apocalyptic masses, all of the Fallout games are
still available for purchase, either new or used:
Fallout: A Post Nuclear Adventure
- Amazon.com Marketplace [Windows 95 / 98 / Me].
- Bundled with Fallout 2 -- Amazon.com Marketplace
[Windows 95 / 98 / NT / Me].
- Included in Interplay 15th Anniversary Anthology
[Windows 95 / 98 / Me].
Fallout Tactics: Brotherhood of Steel
- Buy Fallout and Fallout 2 Bundle from Amazon.com
[Windows 95 / 98 / NT / Me].
- Amazon.com [Windows 95 / 98 / NT / 2000 / Me].
- Amazon.com [Mac OS].
- Amazon.com [Windows 95 / 98 / Me].
Thanks to all the vault dwellers who've reported in to the HQ-Grid
regarding various information used on this page, and other sources of
information used to create this page:
- J. Bell
- R. Clayton
- N. Dolezal
- Fat Boy
- E. Needhammer
- T. Richards
- Satanic Stan the Garbage Man
- T. Takalo
- J. Tilmann
- M. Volk
- N. K. Jim
- Moby Games
This webpage complies with the W3C XHTML standards.
This site is part of the Fallout WebRing.
The official navigation bar looks cool (click image for full size)...
...but the map-code was bad HTML. So, I scrapped
it in favor of these simple links:
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